SCR Version 2.0.1
We've updated the game with the following new features:
- A dynamic threshold for delay-based despawning dependant on route length
- Voyager specific guard buzzers have been added
And the following upgrades:
- The Class 220 and Class 221 have received upgrades
- Capacity improvements at Benton
- Platform 2 can now be used as an overflow for platforms 1 and 3
- Stepford Express and Stepford Connect can now use platforms 4, 5, 6, and 7 in the Llyn direction
- Stepford Express and Stepford Connect can now use platforms 8, 10, 11, 12, and 13 in the Stepford Direction
- Stepford Connect trains from Port Benton can now also use platform 12 in the Stepford direction
- Stepford Express services can now spawn at Benton depot
- Platform 9 remodelled and platform 8 extended
- Station approach from Coxly has been modified
- Capacity improvements at Leighton City
- Platforms 3 and 4 now used as overflow if platforms 1 and 2, or 5 and 6 are occupied
- Capacity improvements at Stepford Central
- Introduction of platform 0
- New junctions in to allow trains to move into platforms 2 and 3 as trains depart platforms 1 and 0
- Capacity improvements at Faraday Road:
- Platform 3 can now be used as an overflow from platform 2
- Signal desk maps have been updated to reflect the above changes
- PIS display performance improvements - only loading and updating the boards closest to your camera
- Various scenery improvements
- Various performance improvements to facilitate server player size increase to 75 players
And the following bug fixes:
- Fix to show only future stops on "calling at" lists
- Other players should no longer appear to float if they were seated before the train was rendered
- Ghost trains appearing on signal desks have been fixed
- Various minor scenery and programming fixes
SCR Version 2.0.0
We've updated the game with the following new features:
- Introduction of a new train movement system with trains now accelerating and decelerating in a more realistic manner
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User interface changes
- A new driving UI has been implemented
- A new dispatching UI has been implemented
- Minor changes to the guarding UI have been implemented
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New trains:
- The Class 156/4 (2-car) and Class 156/9 (2-car double) have been added to Connect
- The Class 385/0 (3-car) and Class 385/1 (4-car) have been added to Connect
- The Class 800 has been added to Express
- The Class 170/2 (2-car) and Class 170/5 (2-car double) have been added to Connect
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A new extension has been added from Edgemead, with new stations at:
- Aslockby (ALB)
- Carnalea Bridge (CLB)
- Rayleigh Bay (RLB)
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Signalling additions:
- A new zone H has been added for the Rayleigh bay branch
- Semaphore signals have been added to the Rayleigh Bay branch
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Announcement affects:
- Effects have been added to station announcements to better suit the size of the station
- Spatial on train announcements have been added
- Train delay announcements have been added
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New diesel exclusive routes on Connect:
- RLB - EDG (R049)
- RLB - LYN (R050)
- RLB - LTW (R100)
- RLB - LTC (R101)
- RLB - WYV (R102) (Class 156 exclusive)
- New diesel exclusive route on Express: RLB - LYN (R087)
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New routes on Waterline:
- BEN - CON (R019)
- NRH - MGT (R120) (2-car diesel exclusive)
- Next stop displays have been added to the exterior screens of select trains
- Cosmetic train management system (TMS) screens have been added to the cabs of select trains
- Mile boards have been added at select stations around the map
- Class 380/385 specific stop markers have been added at select stations
- All buffered termini now have a 15 MPH speed limit on approach and a 30 MPH limit on departure
- New forms of 'clutter' can be found around the map
And the following upgrades:
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Upgraded trains:
- The Class 313 has replaced the Class 508 on Waterline
- The Class 319 has been upgraded to mesh
- The Class 321 has been upgraded to mesh
- All variants of the Class 43 have received upgrades
- The Class 170 has received upgrades
- The Class 171 has received upgrades
- The Class 357 has received upgrades
- The Class 365 has been rescaled
- All variants of the Class 165 and Class 166 have been rescaled
- All variants of the Class 143 have been rescaled
- The Class 68 has been rescaled
- Side destination screens on select trains have been upgraded
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Upgraded stations:
- Edgemead has been rebuilt
- Westwyvern area has been rebuilt
- Faymere has been rebuilt
- Millcastle has been rebuilt
- The Water Newton station building has been rebuilt
- Stepford Central has received improvements
- Stepford Victoria has received improvements
- LSR has received improvements
- Northshore has received improvements
- Old Upper Staploe has received scenery improvements
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Depot upgrades:
- Northshore depot has been rebuilt
- The spawn menu depot has been rebuilt
- Static trains have been added at various depots around the map
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Electric trains limited from running on diesel only routes:
- Newry Harbour branch (NRY - NRH)
- Morganstown flyover (MGD - MGT)
- Rayleigh Bay branch (EDG - RLB)
- Water Newton (WTN) has been added as a calling point on SAZ - LSR (R057)
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Platform extensions:
- Llyn-by-the-Sea
- Elsemere Junction
- Leighton Stepford Road
- Leighton City
- Woodhead Lane
- Northshore
- Woodhead Lane
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Sound upgrades:
- New IET sounds
- Class 321 sounds
- Class 313 horn
- Class 350 horn
- Varied guard buzzer sounds to suit stock
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Signalling changes:
- Certain unnecessary signals have been removed from the Benton area
- Certain unnecessary signals have been removed between Millcastle and Westwyvern
- The Signaller Training Academy at Llyn has been upgraded to support trainings
- Additional repeaters have been added to hard to sight signals in the Stepford area
- Additional OFF indicators have been added at SHS and MGT
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Electrification added:
- OLE added to Stepford Victoria
- OLE added to Connolly
- Various miscellaneous electrified sections added around the map
- Cancellation announcements at termini have been tweaked to announce where the train has come from rather than to
- Various speed limits and speed warning boards have been updated/moved to fit the new movement system
- Headcodes will now count sequentially from a random integer
- In-game guides have been updated
- Old branding and billboards around the map have been updated
- Various minor upgrades across the map
And the following bug fixes:
- An error meaning players were unable to terminate at Edgemead has been fixed
- Issues with spawning the Class 720 at Coxly have been fixed
- Trains driven by other players will now appear smoother
- The Class 458/5 has had a 'ShortDoor' set up to fix issues with Guards not being teleported to a door on the platform at stations with short platforms
- The driver/guard root on all variants of the Class 158 have been moved back to prevent players' legs sticking through the front of the train
- Missing seat bricks in the Class 717 have been added
- Issues with concourse boards not loading for trains which spawned after you joined a server have been fixed
- Random errors experienced when using the 'trainlist' command by players have been fixed
- 'Click to zoom' tooltip remaining visible when returning to the menu has been fixed
- Old rank emojis used on the signalling UI have been updated
- Signals associated platforms not showing correctly on Supervisor signalling desks has been fixed
- 'Farleigh' announcement audio has been added to Connect and Express
- The platforms at Whitefield have been lowered to fix cosmetic issues with Mk3 doors clipping through them
- The platforms at Woodhead Lane have been lowered
- Cancellation announcements will no longer play for trains despawned whilst having a 3 headcode
- Platform markers in various places around the map have been repositioned (where stopping positions allow) to prevent doors from opening whilst off the platform
- A Buffer sensor has been added at LBTS platform 0
- Platform screens displaying AirLink trains as Stepford Connect trains has been fixed
- Various minor scenery, cosmetic and programming bug fixes
Hub Site Version 2.0
We've updated the Hub Site with the following new features:
- Station details pages now show platforms and dispatching groups.
- A train type list now shows key details for each train type in game.
- Dispatchers now appear on server details pages, and on station details pages when you are watching a server.
- A full screen live departure board is available for any station when you are watching a server.
- The Hub Site is now available to all players! 🎉
And the following upgrades:
- A significant rewrite of the site means that initial loading time has been significantly reduced.
- Various UI components have been reduced in size to ensure they work better on smaller or low resolution screens.
- The engine used to render graphs and charts has been replaced. Graphs and charts now render better on smaller or low resolution screens.
- The appearance of the details pages for live drivers, dispatchers, and guards, have been improved.
- Some pages are rendered server-side before display, to help improve performance.
- An upgrade to .NET 8.0 includes numerous significant performance increases.
- Various minor upgrades across the site.
And the following bug fixes:
- The Hub Site no longer requires SIMD support to run. This should allow access on devices with processors that do not support SIMD.
- Additional data is sent by the game to provide more accurate estimated departure times for live departure boards on the site.
- Optimizations have been made to reduce network load for pages that refresh themselves.
- Various minor bug fixes across the site.